Character sketch

Dimension Sketches For 3D Modelling


And here's the models I rigged up in Maya in their bind poses ready to go.

A second shot, here you still see the tail joint which in the end I didn't skin, as I thought animating the tail for 2 minutes would be a further pain in the arse, and I'd probably have only used it in one shot anyhow.

A transparency to give a greater idea of the skeletal structure.

Side view overlaid on initial dimensions sketch

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