Thursday, 11 August 2016

Independence Day: Resurgence VFX Breakdown

Cinesite have released a showreel, most of it shows a lot of the layout work I lead on Independence Day: Resurgence in London. This involved a large of full CG cam moves, matchmove camera, animation, environment and set dressing layout. Looking at the reel it was an incredible turnaround on such a short schedule!

Cinesite Independence Day: Resurgence VFX Showreel from Cinesite Studios on Vimeo.

Sunday, 12 June 2016

Latest VFX Showreel

Here's my latest VFX reel, containing shots from work I helped on at Cinesite on Fantastic Beasts, Independence Day: Resurgence, Gods of Egypt and the Revenant that have been released on trailers.

Password is Keymaster

Nick Hanks VFX Showreel June 2016 from Nick Hanks on Vimeo.

Tuesday, 24 May 2016

Alien: Isolation Cutscenes

So what seems a long time ago I did some work for the great team at Axis Animation up in Glasgow on Alien: Isolation. It involved producing cutscenes from mocap animation they'd shot on set with actors, producing a sequence of shots almost as a digital DOP, as a result I spent a lot of time watching the original Ridley Scott film and David Fincher's Alien 3 for composition and angles on shots.

Unfortunately a lot of sequences I worked on were cut due to story/directional changes in the game, but here's a few shots from some of the sequences cut together with some of the original score for added atmosphere!

Alien: Isolation Cinematics from Nick Hanks on Vimeo.

Password is Ripley

Tuesday, 16 June 2015

Guardians of the Galaxy show reel

Here's my latest reel featuring some of the work on Guardians of the Galaxy where I was a lead artist for the first time at MPC. One of the best projects I've been lucky to have worked on, at the time we had no idea how big it and Chris Pratt would be!

Nick Hanks VFX Showreel March 2015 from Nick Hanks on Vimeo.

Saturday, 15 March 2014

Showreels March 2014

So it's been about 18 months since I cut a reel, and I decided to break my work into two reels, one for film visual effects and one for my cinematics and broadcast work.

VFX Showreel

Cinematics and Broadcast Showreel

Wednesday, 21 August 2013

Need For Speed Rivals Gamescom Trailer

Just finished four/five weeks of intense work at EA on Need for Speed the Rivals cinematics team - producing this trailer for gamescom. I ended up working the animation, layout and cameras for the Ferrari FF and Pagani Huayra highway duel (from 25 seconds in). Cool section to work on as we were seeing how many cars the game engine could handle and render, and loads of Michael Bay style action in there!

Also been working a few marketing screenshots for magazines that have been published too!

Saturday, 8 June 2013

Need for Speed Rivals teaser trailer

Been working at Electronic Arts now for a few weeks now, working on some cool stuff with the team. Got the teaser trailer out a couple of weeks back, here it is:-