Tuesday, 24 May 2016

Alien: Isolation Cutscenes

So what seems a long time ago I did some work for the great team at Axis Animation up in Glasgow on Alien: Isolation. It involved producing cutscenes from mocap animation they'd shot on set with actors, producing a sequence of shots almost as a digital DOP, as a result I spent a lot of time watching the original Ridley Scott film and David Fincher's Alien 3 for composition and angles on shots.

Unfortunately a lot of sequences I worked on were cut due to story/directional changes in the game, but here's a few shots from some of the sequences cut together with some of the original score for added atmosphere!

Alien: Isolation Cinematics from Nick Hanks on Vimeo.


Password is Ripley

Tuesday, 16 June 2015

Guardians of the Galaxy show reel

Here's my latest reel featuring some of the work on Guardians of the Galaxy where I was a lead artist for the first time at MPC. One of the best projects I've been lucky to have worked on, at the time we had no idea how big it and Chris Pratt would be!


Nick Hanks VFX Showreel March 2015 from Nick Hanks on Vimeo.

Saturday, 15 March 2014

Showreels March 2014

So it's been about 18 months since I cut a reel, and I decided to break my work into two reels, one for film visual effects and one for my cinematics and broadcast work.

VFX Showreel


Cinematics and Broadcast Showreel


Wednesday, 21 August 2013

Need For Speed Rivals Gamescom Trailer

Just finished four/five weeks of intense work at EA on Need for Speed the Rivals cinematics team - producing this trailer for gamescom. I ended up working the animation, layout and cameras for the Ferrari FF and Pagani Huayra highway duel (from 25 seconds in). Cool section to work on as we were seeing how many cars the game engine could handle and render, and loads of Michael Bay style action in there!


Also been working a few marketing screenshots for magazines that have been published too!

Saturday, 8 June 2013

Need for Speed Rivals teaser trailer

Been working at Electronic Arts now for a few weeks now, working on some cool stuff with the team. Got the teaser trailer out a couple of weeks back, here it is:-

Thursday, 25 October 2012

Prometheus Shots Showreel

Prometheus is now out on DVD/Blu Ray which means new shots for my reel. Most of my work on Prometheus at MPC was environment layout, with some effects and vehicle layout for timing and speeds in the "sandstorm" and "engineer ship launch" scenes. I also did a lot of the layout for after the engineers ship crashes, so quite a bit of working it into shots and setting up composition in line with the VFX supervisor and Ridley Scott's vision.

Nick Hanks VFX Showreel 2012 from Spangles on Vimeo.

It was a great welcome back to VFX in London, which could do with a boost right now! Fingers crossed '13 is luckier for British-based effects teams!

PS - Apologies for the poor quality, but I'm trapped in Scotland and all of my regular showreel files are down in London, so I've had to rip my own showreel from the vimeo and recompress using Sorenson. Hopefully I'll be able to sort this out when I'm home at Christmas and can put out a showreel that looks less Sega Master System res wise.

Wednesday, 15 August 2012

New Showreel

Here's my new showreel containing the comic con trailer shot I worked on at MPC for "Man of Steel" and a few more shots I worked on from "Pirates! in an Adventure with Scientists" which is now out on DVD and Blu-ray!


Nick Hanks Showreel 2012 from Spangles on Vimeo.