Prometheus is now out on DVD/Blu Ray which means new shots for my reel. Most of my work on Prometheus at MPC was environment layout, with some effects and vehicle layout for timing and speeds in the "sandstorm" and "engineer ship launch" scenes. I also did a lot of the layout for after the engineers ship crashes, so quite a bit of working it into shots and setting up composition in line with the VFX supervisor and Ridley Scott's vision.
PS - Apologies for the poor quality, but I'm trapped in Scotland and all of my regular showreel files are down in London, so I've had to rip my own showreel from the vimeo and recompress using Sorenson. Hopefully I'll be able to sort this out when I'm home at Christmas and can put out a showreel that looks less Sega Master System res wise.